Gamification
Gamification uses game-based progression, challenge, and recognition mechanisms in a different context. In a programme, it should help users understand an action or perceive progress. Adding badges or leaderboards does not guarantee lasting engagement or improved results.
A concrete example
A product discovery journey offers a quiz and immediate feedback on the answers. This progression makes learning visible before commercial application.
A point to consider
The number of games played does not measure learning or sales. Link each game mechanic to an expected behaviour.
Design a learning progression
Start with a specific skill or behavior, then choose the mechanism that makes progress visible. A quiz can provide an explanation after each answer and offer a new scenario. A badge should correspond to a defined achievement. To evaluate the approach, observe the transition from successful gameplay to the expected application, as well as dropouts along the way.
Questions to ask your team
- What will the participant be able to do after this sequence?
- Is the progression still understandable without a public ranking?


